C# switch case constant value expected
WebJun 29, 2015 · Hey guys, I am trying to run this code,but I get anerror that says :"A constant value is expected" Here's the code: private int num = 1; // a function that increments ... WebJan 30, 2024 · See also. You use the is expression, the switch statement and the switch expression to match an input expression against any number of characteristics. C# supports multiple patterns, including declaration, type, constant, relational, property, list, var, and discard. Patterns can be combined using boolean logic keywords and, or, and not.
C# switch case constant value expected
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WebJul 7, 2024 · Properties.Settings.Default.OU_HomeOffice isn’t a constant string – something known at compile time. The C# switch statement requires that every case is a compile-time constant. (Apart from anything else, that’s the only way it can know that there won’t be any duplicates.) See section 8.7.2 of the C# 3.0 spec for more details. WebOct 18, 2013 · you can't use the function or variables in the case of switch statement. Instead of. Segments.DTM.ToString().ToUpper(): use Direct values: CASE "DTM": Regards Harsh. Marked as answer by Sign of Shine Friday, October 18, 2013 1:26 PM.
WebMar 1, 2024 · Case is used in switch statements. We also find this keyword in certain goto statements. The case statement is specified with a constant, which may be defined elsewhere. Dot Net Perls is a collection of tested code examples. Pages are continually updated to stay current, with code correctness a top priority. WebJul 7, 2024 · If you have some ‘configuration’ values that are pretty much doing to be constant within your application, you might consider creating a class where you can …
WebJan 25, 2012 · 1. the case statement requires a constant value, so where you have. case MyDataField.GetType ().ToString (): you would need to change that to the specific string … WebNov 30, 2013 · Switch Case, a constant value is expected. Nov 30 2013 11:43 AM. The switch doesn't work, any help is welcome using System; using System.Windows.Forms; …
WebC# switch: A constant value is expected. ... If you want to use a switch in C#, your cases must be constant expressions that can be fully resolved at compile time. New programmers tend to assume that switches are internally implemented by a series of if-then-else branches. That's not as true as you might guess.
WebMar 29, 2006 · History - most likely. VB6 select is dynamic so VB.Net is; C++ switch is static (and I don't know Java enough to say how _it_ behaves) - and C# was written to be C++'s successor - so its switch is similarly static. Yep - it would be nice if VB's select was available in C#. oolithes définitionWebFeb 8, 2006 · switch (AppName) {case ApplicationName.App1: loadApp1Logo(); break; case ApplicationName.App2: loadApp2Logo(); break;} I'll get a compiler error: A constant value is expected Which means I can't use the above enums. I don't want to hardcode the AppName in the case statements. AppName is getting its value from the same exact … oolite tongue scrapersWebThe C# switch statement requires that every case is a compile-time constant. (Apart from anything else, that's the only way it can know that there won't be any duplicates.) See … ooliths definitionWebC# switch: A constant value is expected. ... If you want to use a switch in C#, your cases must be constant expressions that can be fully resolved at compile time. New … oolitic in timeWeb在C#中切换案例--预期的常量值[英] Switch case in C# - a constant value is expected. 2024-02-06. ... switch (variable1) { case variable2: // Code break; default: // Code break; } cs0150 预计会有恒定的价值. 其他推荐答案. 现在您可以使用nameof: ... oolitic faciesWebMay 10, 2008 · The second issue is switch will not accept anything that can be variable. The reason for this is that switch is not a search case by case statement, switch performs some hashing to provide quicker reference to the possible cases. In general if there is a method call (ToString()) then it isn't (guarenteed to be) a constant evaluation. oolitic indiana weatherWebSep 7, 2010 · "A constant value is expected" I don't know what that means though. All I want is for the first case to fire if e.KeyCode equals the one I have saved for hotkey1, and the same for if e.KeyCode is hotkey2. How can I make it let me do that? I don't want to have a bunch of if statements, that would defeat the purpose of a switch statement existing. oolitic indiana county